/// AETHER TOOLS

Software we make. Free and paid.

Tools we built for our own production work - and released so other immersive creators don't have to build them again. Browser-first, no installs where possible.

DomeSim - browser-based fulldome projection simulator interface Free

DomeSim

Pre-visualize fulldome content in your browser.

DomeSim is a free, browser-based projection-dome simulator built in Three.js. Load your media, adjust projection parameters, and see exactly how flat content maps onto a hemispherical surface - from any camera angle, in real time, with zero installs.

  • Three.js
  • WebGL
  • Browser
  • #Fulldome
  • #Pre-visualization
  • #WebGL
Noiserator - node-based GPU procedural texture generator running in a browser Free

Noiserator

GPU-accelerated procedural texture studio in the browser.

Noiserator is a node-based procedural texture generator powered by custom WebGL shaders. Chain 24 noise algorithms and 25 post-processing FX into seamless, tileable textures - with a real-time 3D preview, GLSL code editor, and full export pipeline. Used by VJ artists and immersive designers.

  • WebGL
  • GLSL
  • Node Graph
  • #ProceduralTextures
  • #Shaders
  • #VJTools
/// MORE COMING

More tools, soon.

We ship internal tools constantly - show-control utilities, fulldome content pipelines, generative content kits. The ones we think other studios would benefit from get cleaned up and posted here. Want one we haven't released? Let us know.

REQUEST A TOOL

Building something that needs custom tooling?

We build production tools for our own immersive work. If your team needs a custom utility - content pipelines, calibration, show-control, fulldome - we can build that too.